Legacy Updates

Dalnoth-Suddenly… I feel so invincible!

Originally posted by Dalnoth on Fri Jun 09, 2006 12:47   

Greetings cholos and cholettes, I know this update is about a week late but there were mystical forces preventing me from writing this I assure you. It was not pure, unadulterated slackdom which im sure you all are assuming. This update is action packed, with a lot going on around the world as well as Norrath. So, like always I have a lot to say about these matters, lets talk recruiting first. We have a very full roster right now but do have room for a few skilled players. If any more slots open up I will update this list ASAP!

Here’s what we are looking for:

Berserker: 1
Druid: 1 (Hatemongers need not apply)
Bard: 1

We are ones for tradition around here, So if you read our website with any consistancy you would know that you have to do the following things before applying…
1. Register with our website.
2. View the Applications forum
3. Read the post by Orruar titled “Before you apply read this”
4. Talk to either Orruar or me (Dalnoth) before posting an application.

So, last time we had an updateroo we were finishing up DoDH and heading to tackle Prophecy of Ro hardcore. This expansion as a whole, is pretty cool but there are some severe problems with it that you’ll be hearing more of later. Lets look at the positive right now. The redsox trounced the Skankies last night, We gave al-queda’s #2 islamic jihadist 1000 pounds of american love and the guild as a whole is just as solid as the first time we dropped Overlord Mata Muram. Things couldn’t be better. With this new found momentum we made our way to Daosheen the Firstborn in search of a Deathknell key.

Remember all those amazing times on Overlord Mata Muram, where one person’s retarded action could have 54 of you sitting at your bindspot for 40 minutes? Well this fight takes that to a whole new level, and you can’t even Fort tank him for 10 seconds and hope a ranger dispels his ass kicking buff. In fact, all you can do is bend over and read “You have taken 100,000 points of damage… LOADING PLEASE WAIT”. Aside from the debacle of clicking the crystals in the wrong order 3 times before getting it right, This fight gets the Dalnoth seal of awsomeness. Just to make you think a little, what would you do if you were colorblind? They should have put text on the side of the Red Crystal to torment Colorblind People, “Im The Blue Crystal”. We eventually overcame our own demise and dropped this Lay Down sally with Great haste, and in return he dropped Great loots.

Next up on the Hit list is what is considered to be the Cockblockery of Deathknell access, which I disagree with for reasons other than Difficulty. Sullon Zek, The Mistress of Rage
is with out a doubt, the hardest of the “Gatekeeper” mobs this expansion with a very unique mechanism never seen in end game raiding before. Which I think is a pretty cool idea aside from the whole “One person can fuck your entire raid over” thing. Which by the way I think needs to be yesterday’s trend because quite frankly its getting old. When somebody fucks up, you know what it should do? Exactly what it does on hatchet, kill them. If you fuck up really bad you can kill other dumbasses not paying attention too. Its a win/win situation really. Anyway after slamming our heads against this script for a solid three days to only be killed by one low intelligence soul not paying attention. We revised our strategy and took the log to the beaver.
She looks much better dead.

I’d give you some awsome loot links if there were any, But in Honor of Sullon Zek’s amazing Loot im inclinded to present you with this Screenshot instead.

Alright, Thats two out of three of the gate keeper’s of this expansion’s endzone down for all you go-getters keeping track at home. I can give you one guess of where we headin next. If you guessed to Suchun The Bloodwarden You win the prize.
While this encounter was certainly not the hardest, I had a lot of fun learning it and think it is one of the better raids created this expanison. Theres not much to be told about this fight other than, Suchun is Blazzaxx The omnifiend in disguise. If you want to know what he looks like im sure you can find a picture of him from one of our 3 year old website updates. Suchun felt “The pimp hand of god” as a wise stoned mage from the rathe server once said. Completeing our Deathknell flag and showering us with fine wears!

Rest Assured, Suchun’s loots were 5 times what Sullons Thuuli-esque loots were. Triality is now flagged for This expansions end-zone

We are anxiously awaiting the next patch to tackle the challenges that wait for us in this zone. As you know us, we always have our eyes on the prize.

Anyway, in the world that we call everquest, Progression is the gossip on the street these days with Sony making the big announcement that they are Releasing what is to be called the “Progression” Server. While I think this server is going to be fun, who the fuck cares about Progression from 7 years ago. I want to talk about the here, the now. Prophecy of Ro. There are lots of good things about Prophecy of Ro, (Take the well designed raids for instance) but one of the undebatable downfalls of this expansion is The horridly fractured and disjointed storyline. They bounce from one obscene arc to the next with no real regard for the other or the storyline. I mean really, what does mayong mistmoore have to do with, A giant green thing that has a gaping mouth with fangs for a head, A “Blazzaxx The Omnifiend” lookalike, and Sullon zek. I just don’t get it. Throw Ayonae Ro in there and my head hurts.
Aside from the attrocious story line, Prophecy of Ro boasts the most HORRID progression path since Luclin where Cockblockery, Training, and Asshattery are brought back. This all in an effort to appeal to the whiney whores that are only happy if they are shitting on somebody else. A perfect example of this? Well I don’t know how it is going to be after this patch but as of now, In order to get fully flagged for Deathknell you need a piece of a staff off of this mob called Porthio in relic. Your probobly thinking, “Well Dalnoth, what is so bad about that? All keys require some kind of drop.” You are right, but what makes this an absolute brain fart on a designers part is the fact that the mob is a FIVE DAY, respawn and drops SIX progression parts. Now to make matters even worse, Porthio is killable by anguish level guilds and has tier 2 demiplane loot on his loot table. Focus effects and all. Not to mention he is required for a 10ac 90hp 10sva augmentation, and drops one of only two existing 190/160/160 augmentations in the game to date making him a desirable farm target for End game guilds who can kill him with 36. Coupled with the fact that sony has packed 6 guilds capable of killing this monstrosity on at least two servers (Antonius Bayle and Maelin) makes it near impossible to fully flag your guild for Deathknell.
Prophecy of Ro, you have officially earned a warm spot in my heart.

Well, thats all the fun filled action we have for you this evening. It’s officialy 6:43 am. I gotta get a few hours sleep before I need to be awake, concious and functional. Until next time, Later haters.

Everyone wants to be like Mike.

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