• Early Era (2002-2003)

    One Foot in the Gates of Discord (posted by Yackov)

    Originally posted by Yackov Feb 22, 2004 16:58

    Triality has been wipe-free in Plane of Time for months. We’ve gotten the plow down to one quick 5-6 hour day. Needless to say, the good loots in quick order is irresistible every week, but we’d been getting restless with little to do on off days. February 10 marked the release of Gates of Discord, though, and gave (is still giving) us plenty to keep busy.

    On the first day of GoD’s release we played with Zun Muram Votal, who looks like he could use an attitude adjustment:

    For a week or so after that we aimed at flagging our guild for Kod`Taz, the zone that’s the hub for raiding progression for time-geared guilds. Since then, we’ve barely had an opportunity to play in the new zones as a guild. Some of the scripts are still a mystery, some are buggy, there’re some frightfully difficult raid instances.

    Yxxta, off Kod`Taz, has this named which is a great example of what makes GoD enjoyable. A quick one-pass moderate-number raid yields a dead named:

    It’s fun to rush headfirst into battle, not knowing what to expect because it’s new, seeing what new nuances enemies have to offer. She dropped these Plane of Time-ish loots.

    They’re practically promising much better goodies in the end tier of this part of the game.

    That sums up what we’ve gotten of GoD raid content so far: a sampling. We’ll have more screenshots and loot pics soon!

  • Early Era (2002-2003)

    Calamari and the Plane of Rolexes (posted by Yackov)

    Originally posted by Jackov on Nov 8, 2003 01:48

    We’ve had much going on lately, everybody wants to dance and sing! Since our most recent accomplishment took place in the Plane of Water, I think I’ll let a little ditty from “The Little Mermaid” say it:

    Under the sea, under the sea..
    Darling, it’s better
    Down where it’s wetter ..
    Take it from me.

    Under the sea, under the sea
    Under the sea, under the sea
    When the sardine begin the beguine
    It’s music to me.
    What do they got? A lotta sand…
    We got a hot crustacean band!

    Does Triality REALLY have a hot crustacean band? I don’t think so. But we HAVE been looking to even the score with Coirnav the Avatar of Water.

    Coirnav has a script that involves waves of frightful water creatures like mephits, fish-men, and crab-men- and if you do not beat them + Coirnav in 15 minutes you get to wait 3 or so days to try again. So as we steamrolled the rest of the elemental planes and started trying him, we had to wait a while to fix our strategy and adapt to what we learned with each attempt.

    As it turns out, he was the last kill we needed to earn access to the Plane of Time, EQ’s endgame zone. So last night when we finally made him and his friends seafood, there was much rejoicing and delighting. The script wasn’t too hard overall – but it was painstaking to master with such a long respawn time.

    Grats Grinderroth on Kelp-Lined Mantle and grats Midasa on Double Woven Kelp Cord!

    What that song from “The Little Mermaid” doesn’t tell you is how gloomy and dark it is under the sea, but no matter the mud and the seaweed- it is always fun to pose with shields after you’ve killed an Elemental Plane God!

    Now here’s the funny part. To make the key to the Plane of Time, every guildie has to combine the shields from each of the gods in a special container. So it was off to the entrance to Time in the Plane of Tranquility to combine keys- and complain about how classes were hogging the odylic vial.

    Thirty years and lots of clocks later…

    Well, nothing says progression like a good map.

    Triality has come a long way- quite an understatement- from dragons in velious to snakes and spirits in Luclin to the powerhouse minis and gods in Elemental Planes. That progression can be credited to the members of our guild, who do a fantastic job working together and making the most of their abilities in game. I’ve no doubt the same people who put their best into beating the content in the other phases of the game will do fine at the “end game”.

    We’re anxious to tackle the challenges in Time and are glad we could put the King Calamari behind us… you will be seeing SS’s of the Plane of Time encounters soon enough!